GAMEPLAY / GRAPHICS / SYSTEMS PROGRAMMER
I build worlds.
You press play.
Unity gameplay, AI, multiplayer, and graphics programming.
From responsive player systems to the shaders that bring worlds to life.
01 / SELECTED ENTRIES
Ideas worth exploring.
02 / BEHIND THE PIXELSCuriosity is
Curiosity is
my game engine.
I'm Daniel, the developer behind DalosaDev. I've been making games since high school, with a focus on story-driven experiences, game logic, complex mechanics, and system design.
I focus on gameplay, graphics, and multiplayer systems. My Electrical Engineering studies at the University of California, Riverside connect software with embedded hardware and computer vision.
View all programming skills ↗