About me

Graphics Programmer

I’m Daniel, a Software Developer and Game Programmer passionate about designing immersive, story-driven experiences. Since high school, I’ve been developing video games, specializing in game logic, complex mechanics, and system design.

Currently pursuing a degree in Electrical Engineering at the University of California, Riverside, I’m dedicated to expanding my technical skills in software development, graphics programming, and system architecture. I’m currently learning OpenGL to build a 3D renderer, deepening my understanding of low-level graphics and rendering pipelines.